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Topic: AMCWAS Project hoooooo!

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RE: AMCWAS Project hoooooo!
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Ohoho, zombie spawners you say? Definitely will be returning to that village then. i really just want the mossy cobble. All I've found so far are zombie spawners. I want some skellie ones.

I mostly want ferns for landscaping and potted plants. Never used them before so I thought it was about time I started to, and since I'll be visiting a bunch of jungles I thought it would be the perfect opportunity.

Balloons lol.

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@Wartower - Yeah! Bro fistbump for our village! *Fistbump. Haha. 

@daydrifter - Yeah, I've only found zombie spawners, also. Course, now that I think about, I've only found two myself. Haha. Ahh, I figured that about the ferns. Just wanted to make sure there's not some new use that I haven't heard about. 



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If I remember correctly, 3 zombie spawners, but only two can be active at the same time.

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Three spawners?! Still even with two zombie spawners, I don't think I need to travel that far just to level up, especially since I will be finishing my blaze farm. So I'll just loot and destroy the spawners.

 

Continuing on, I traversed a wide open ocean for a ways before getting bored. So I hopped on the first island I saw, placed an Enderchest with all my goodies, and suicided twice in order to get back to my original spawn. I had set a bed somewhere in a jungle in case you are wondering why I died twice. :P

Hopefully I can use multiple enderchests and not just two, because it will take forever to try to find that one out in the middle of the ocean somewhere.

 

Anyways, once home I dropped off my goodies and went out again, this time in a different direction. I found another desert temple!

Spoiler

Then all of a sudden, I was warped into a cave below the temple:

Spoiler

I assume that the skeleton set off the pressure plate and my laptop couldn't handle the resulting boom, so it kind of glitch skipped or something.

Made it out alive, but shaken. Still, I continued on, albeit more paranoid. Luckily, something even more awesome happened to make up for that set back:

Spoiler

Can you spot what that is? I was too excited to take more or better screenshots (not even patient enough to let more terrain load in :P)

Spoiler

Looted the whole place. Even took the sticky pistons and tripwire hooks lol. I didn't even get all of the mossy cobble but I did get most of it. Stacks and stacks of it, oh mai! This time I didn't kill myself but walked all the way back, as I really wasn't that far out.

Still haven't found another village but I'm hopeful.



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Enderchests freak me out. Just sayin'. Maybe it's just the prefix Ender-. Haha. 

Yeahh, mobs stepping on pressure plates in pyramids kinda sucks. At least the skellie died. *Nods. Did you fall into a big cave or was it probably just a resultant crater from the explosion?

Oooooh, you found ruin thingies! And oh, boy, I'm going to make a guess that you didn't quite feel like Indiana Jones getting shot by the arrows. 

 



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I've already filled up my enderchest, mainly with weird stuff, and some valuable tools (like fortune and such), and I'm carrying around ender-eyes so that I can use the obsidian that I get from the dropped chests to make even more chests!

Ruins! Those things are going to be my favorite things, because of the redstone I can loot. Who cares about gold? I have sticky pistons!

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The jungle temple was fun! They're hard to spot because of all the trees and bushes and things so it was quite a journey finding one. I did enjoy getting shot by arrows.

I did get dropped into a cave and what I thought was weird was that I got experience orbs from the coal ore that blew up in the explosion. That's useful info, if you like TNT mining.

Gold can be used for trading but yeah, I looted the sticky pistons fo' sho'. I don't have a slime farm so slime balls are hard to come by.

I'm so excited. Update!

Spoiler


Found a third desert temple, and not too far from that....

Spoiler


A sandstone village! And it's the biggest village I've ever discovered in survival (creative superflat doesn't count :P).

It's in a nice location, albeit kind of far from home. I lit the buildings up, installed doors where they were missing and set up shop in the blacksmith's. Nothing that exciting in the chest, just some iron I believe. Some bread too.

Spoiler


One night I failed to go to bed early enough, and a few zombies pounded on some doors. I play on Normal so I know they don't break them down, but I hate the sound and I don't want my villagers to be scared. I ran outside and killed that zombert and I noticed something:

Spoiler


I was not hitting the door in that shot, that was from the zombie. It faded after a few seconds but I thought it was interesting, and a features I was not aware of.

Plan on staying in this village for a while. There's a mountain biome nearby and I would like to go caving or mining, see what I can get for emerald ore. I'd like to make as many emerald blocks as possible, so going to also set up farms for massive trading. :D Finally, I have a real reason to care about villagers.




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Three desert temples? Lucky...

Oh, wow, that is quite a large village you have there. Do I count 12-13 huts/houses?

And the house being right next to the church looks really neat. Like a little pastorium or something. Haha. You never see that with villages, the weird spawning stuff.

Zombert! Ha! I did not know about the door damage thing, either. That is really cool! Though, it serves almost no purpose in Normal diffculty. Haha. I need to be sure to check out some doors next time I hear zombies.



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I didn't even count but that sounds about right. It does seem like a lot. Just think, if it's in a chunk you haven't explored yet, it's out there for you, too. :D

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Well, if it's in that desert that's just beyond the plains that first village was in, I already explored that months ago. Haha. But if it's beyond that, yay! I'ma go exploring today, I think. You got me excited. =D



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More Temples! Yay!

And that is a quite nice village. I like the sandstone versions.

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I think this village is much farther than that, but I've been traveling so much lately that I'm all confuzzled.

I like the sandstone villages too, Wartower, hence why I was hoping to find one. They're very pale and monochrome but it makes me think of desolate old towns made of adobe or something. I still think there should be more wood incorporated in the design but I'll take it.

I'm really happy with my 1.3 expedition so far, I feel I've gotten really lucky. Now I need to find older things I've never found before, like a mushroom biome and a stronghold. :D

----------

So, I went caving in that nearby extreme hills biome. Heard emeralds were really rare and only come in veins of one, so I didn't expect to find that many. Well...

Spoiler


Look at that! Three within view, and I found many more scattered all over the place. I used my fortune III pick on them and I came out of that first mining trip with a lot of good stuff. I have yet to really explore that mineshaft. When I heard spiders I got scared and dug straight up to the surface to deposit my precious new shinies safely in a chest before returning to tackle those horrors.

I think that mining for emeralds is definitely worth it. They're much more common than I thought and add that with trading, I'll have a few stacks of emerald blocks in no time. Or so I hope.

Spoiler




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Whoa! Very nice!

I agree, the blocks look really cool.

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Yeah, I thought emeralds were supposed to be rare, too. Hopefully, we'll all have your luck! Haha.

How come you have so many sandstone slabs?



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I made too many slabs, that's why I have so many. :P Making additional huts and improving the wheat farms, so I need some slabs but I derped up. Forgot that you get six slabs (was thinking it was still 3 for some reason, maybe the signs messed me up).

Not really anything worth showing today. My huts are really ugly but hopefully the villagers will like them. I'm trying to put them as close to the other buildings as possible so they notice. I want to fence off the entire village but that's going to take a while since it's kind of big and the terrain is really uneven. I'm lazy and I don't wanna do it.

Also, I realize that it might be a good idea to delve deeper into that mineshaft for pumpkin seeds. I could use a few iron golems around to help protect the villagers.

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Ahhh. That makes sense, I guess. 

I've found huts are really hard to make look good since they're so small and, especially in your case, limited resources must be used to keep with a theme. So at least you have huts. Haha.

Oh, wow, fencing in that entire area looks tough. Especially considering how big it is and how hilly that ground is. Good luck with that!



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Well, I ended up taking the long journey all the way back home. I started to miss Merris and I have a plan.

I've only found two villages and they're both in bad spots with dangerous or hard to manage terrain. Plus most of the materials I would farm in order to trade for emeralds are better farmed at home where I am much better set up. So, going to build a new village for the purposes of breeding villagers and trading for emeralds close to Merris. Going to scout a location and do some research.

Looking at the MC Forums, Youtube and the wiki, I've learned that you need lots of doors, facing doors can't be too close (they need five or more blocks between them) and the roofs need to be out in the open, so underground villages don't work and I guess two story buildings won't make more villagers. Hopefully that info is not outdated or wrong with 1.3.1. If you guys have any tips or info on villager breeding and population, I would love to hear it.

So while at home, I decided to do some enchanting with my 28 levels, which I got from mining and smelting only. That's...really awesome. I like that I don't have to grind all the time, though I don't have a good grinder up yet like Wartower. :P

Thought it was about time I made myself a decent sword. I used my 28 levels on my diamond sword and got...

Spoiler


...not impressed. :/ Dang it! I wanted looting. Should have killed a few mobs to get up to 30 before enchanting but I was impatient!

Anyways, when I slept in my bed at home, I woke up to the sounds of an Enderman. Went downstairs and found the thief trying to make off with one of my melons. (I didn't even know they could pick those up!)

Spoiler




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Those plans for a new village sound cool. Not planning to populate Merris?

I know right? I have 32 levels right now, only from mobs and ores. Lots of ores.

Poor luck on the sword. But at least it's not hard to enchant them now. My favorite part of it is the solid 30 you always get at the bottom of the table. Very helpful.

Derpy Ender-mens.

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I have several reasons for not populating Merris with the villagers. For one, I already have my own characters I pretend live there. Perhaps reskinning the villagers as characters is an option, but then if I reskinned the farmers as Hester Hardy, I'd have like ten of her. That would be awkward.

For another, I don't think Merris is any safer for villagers than that desert village I was in. It's mountainous and much of the surrounding area is still not properly lit, so I'd still have to find a way to fence and wall them in so they don't get eaten or fall into pits of doom. Couldn't imagine them wandering up the stairs to the townhall, then climbing down onto a ledge they can't get back up from. Plus the houses are mostly built into hills and mountain sides, so not sure if the roofs would qualify as roofs. So no Merrisians will be vanilla NPC's.

The swamp might be a good location. It's flat and open and I could easily wall it up. Though being right next to Merris, aesthetics is a concern. I don't want to make ugly plank boxes with a bunch of doors in them. Hm. Stilt houses with walkways linking them, perhaps. Hmmmm! Must stop plotting and thinking and start building.



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I've never bred villagers, so I dunno. Haha. I just thought spam-building doors in a big room was how it was done. *Shrug.

I would love Smite III. Mainly because it sounds cool and you can say junk like "I shall smite thee, Sir Creeper." You can't say that with a regular sword.

I love Endermen. Haha. They're funny.

Stilt village sounds good! And it would fit in a swamp nicely.



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I'm fond of Endermen myself, yet I also tend to go out of my way to kill them should I see one. They lured me to the game in the first place so I owe them one. :D

I don't even really know what smite and sharpness do. They sound cool, smite much more so, but that's about it.

So I began building my village and wow I am stupid, insisting on a certain look which of course will mean a lot of resource gathering I don't want to do, and building above the water is a very long and annoying process, since I fall a lot and have to dive down to pick up blocks I drop. Can't afford to lose them. :P

I did some looking at concept art for swamp villages and found something that had little totems on top of the huts. I really liked that idea and so tried that out for myself.

Spoiler


Of course I take a screenshot of the back so you can't see the totem's "face" and it's night time but I think you get the idea. The totem is meant to be a bird figure, if you imagine the stairs and slabs jutting out as its spread wings.

Using lots of wood varieties but I hope that they go well enough together. The jungle wood has an almost green tint to parts of it, so I thought the green wool would bring that out. Color scheme for this village is going to be greens, browns with occasional orange or yellow. There is going to be a large circular structure towards the center of the village with a lot more birch wood to signify it's special. Might be a meeting place for the leaders or perhaps the chieftain's hut. Or both.

This village is a challenge since I have to make sure the buildings register as houses for NPC's, and that they cannot escape. So some design choices will have to be made for practical reasons rather than my preferred aesthetic reasons. Oh well. I feel it will look good enough.



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Smite only effects zombies, pig zombies, and skeletons, whereas sharpness effects everything. So, smite really just sounds cooler. Haha.

Oh, wow, yeah that's a lot of wood. Haha. It looks cool, though! And I just noticed the jungle wood having green in it. Crazy. 



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Smite effects skeletons? Cool!


That house looks epic! All the wood and stuff makes very cool combinations. I also like the totem!

As for registering the place as houses, unless you want them each to have his own, personal, house- there is a solution!
Villagers will not jump off of platforms that are more than 3 blocks high, since that will hurt them (fall damage). So you only need to fence in 1-3 high platforms. I don't think water changes this.

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Smite only effects certain mobs. That seems really useless. It does sound cool though. It'd be cooler if it struck mobs with lightning bolts. That's what I call smiting!

Villagers would derp up and fall and hurt themselves in the desert village, so I'm not going to take any chances. Plus if there are a lot of villagers and iron golems walking up and down the walkways, I assume someone is going to end up pushed off into the water. Getting them back into the village would be a pain in the butt I don't want to deal with.

Made a few more huts and ran out of wool super quick. Got a makeshift sheep farm to help with that now. Hopefully I can get a routine going and get a lot more done faster.

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Hmm... Interesting point about the villagers. Derpy things.

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Yep! Smite effects skeletons! But yeahh, smite's similar to Bane of Athropods in the not-useful sense. You can call lightning bolts down with the Magiz mod. ^_^ Not sure if it's updated for 1.3, yet, though.

Yeah, villagers are dumb. They are really dumb. Fo' real. (Kudos to who gets the reference.)

Wool always runs out fast for me, too. This sentence would normally consist of some sort of helpful advice.



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Sadly, I do not get the reference. So no kudos for me. :(

Even small buildings can take a lot of materials, and since wool is not as fast to harvest as wood (can we have enchantments on shears puhleeez!), it just goes so quick.

I was in desperate need of a good axe that isn't silk touch (I use that for melons), so I visited my zombie xp grinder. I kept hearing zombies taking damage and dying but thought it was outside when the sun was up....I managed to get to 30 levels in not too much time, and when I enchanted my diamond axe....

Spoiler


It has Fortune on it but I don't care. It cuts through trees like butter and I need a lot of wood so it's perfect. This is the last time I can use my zombie grinder, because I went back to investigate why I heard zombies taking damage and it turns out they're drowning in some of the water currents, where the water pushes the zombies down into that second chamber area before being pushed into the mobivator. So I removed the water down there and am declaring it out of order until I decide to figure out a way to fix it. The tutorial I followed was for an older version of MC so I may have to look for newer tutorials.

 

This makes me realize I should just finish my blaze xp grinder. So yeah.

 

Back to my swamp NPC village:

 

Temporary sheep farm:

Spoiler


More progress with the huts:

Spoiler

I do variations for the hut roofs to add interest since I'm using the same color wood for all of them.

 

I noticed something with 1.3. I have an Eff III shovel and it goes through dirt as fast as breaking blocks in creative. It's crazy! I think I'm going to use it to collect sand, make good use of this feature from Multiplayer. :D



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I did the whole Shovel thing today... Like Peanut Butter!

Not sure what to do about the zombie grinder... Maybe a picture? If I remember correctly, you've got a water elevator?

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To be honest, I think it's better to just abandon the zombie grinder and finish the blaze one. I'll bring up an old screenshot from when I was building it:

Spoiler

I didn't take screenshots of the problem in action but meh, like I said I think focusing on the blaze farm will be better.

Did some enchanting. Thought it was about time I got some diamond armor. Made a chestplate, got up to 30 levels (most of it was from a mining trip and just natural mob fighting...I really love that!) and got Protection III. :/ To be honest, I don't know what I did want. Maybe blast protection? Ah well, I shouldn't have to replace it for a while I hope.

My mining trip came about because I knew that the ravine under the swamp was not fully explored and I kept hearing zombies beneath my feet, so I took a break from the swamp village to do some spelunking. No diamonds but I found a stack and a half of iron, several stacks of coal and some gold and lapis. An enderman almost killed me, I was down to one heart and terrified! I had taken some golden apples with me just in case and really glad I did. Was able to get my health back up pretty quick that way.

Endermen seem to be stronger to me. It could just be SMP stuff though. I'm still playing on Normal but wow, those endermen pack a punch. I find spiders harder to fight, too. Creepers tend to explode when you think you are far enough away for them not to. Not sure if that's a legitimate change or another thing brought over from SMP.



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Protection is good. It gives protection on everything, not just against specifics, like projectiles or explosives.

I think it's brought over, that mob stuff.

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